Make your own space shooter game

Fly the mission, then build your own enemy waves and power-ups. Free, ages 7–11, no account needed.

Fly the mission first, then build your own. Place enemy waves that fly straight, zigzag or chase, add shield, rapid-fire and health power-ups, and choose the colours of your ship and enemies. Every level can be played the moment it is built.

Ages
7–11
Price
Free
Account
Not needed
To save it
Free pupil account

Needs a keyboard: use a laptop or desktop computer. Your game is kept in this browser; a free pupil account (just a username) saves it and lets your child share it with their class.

How to make your game

  1. 1Play the mission: arrow keys or W, A, S, D to fly; your ship fires by itself.
  2. 2Open Build and place enemy waves and power-ups in each level.
  3. 3Play your level, then make it harder or fairer and play it again.

What your child practises

  • Designing a level, testing it and fixing what does not work
  • Balancing difficulty: how many enemies, how fast, which power-ups
  • Thinking about what makes a game fun for someone else to play

A tip for parents and teachers

Ask your child to build one level that is easy and one that is hard, then explain what they changed. Saying why a level feels harder is the heart of game design.

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